KONG: King of Drums

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KONG: King of Drums

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KONG: King of Drums

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To name a drum machine Kong, you must have created something really powerful... In this 54 tutorial-video Windows and Mac compatible download course you’ll fast be making killer beats with Reason's incredible Kong drum machine.

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This virtual beat making machine can do it all. And who better to tame the beast than Reason master Mo Volans: an authority on everything that makes sound in the digital world!

There are a million ways to design drum sounds in Kong using samples, physical modeling and synthesis. Mo explains how all these sound design techniques work together, along with Kong’s effects and modulators, to get us producing powerful drum tracks that are the foundation of any great production.

So if you want to know why Kong is the king of all drum machines, join Mo Volans as he shows us just how to get this beast of a drum machine blasting out beats that only "Kong: King of Drums" can produce. Run for your lives! This course, originally created in Reason 5, is forward-compatible with all versions Reason and beyond. Kong lives!

Sample Video

How Does It Work?

After buying this online course, you will receive your personal AskVideo access code and a URL that takes you directly to the AskVideo site. Just click the link and enter the code to start learning!

Included Tutorial Videos

  1. Introducing Kong!
  2. An Intro to Kong's Interface
  3. An Intro to Kong's Rear Panel
  4. An Overview of the Sound Generator
  5. The Synth Bass Drum
  6. The Synth Snare
  7. The Synth High Hat
  8. The Synth Tom
  9. Synth Drum Pattern Demo
  10. The Physical Bass Drum
  11. The Physical Snare
  12. The Physical Toms
  13. Physical Drum Pattern Demo
  14. The NN Nano Sample Player
  15. Loading and Playing Samples
  16. The Global Parameters
  17. Velocity and Modulation Mapping
  18. The Sample Editor
  19. The Nurse Rex Player
  20. Loading Loops into the Nurse Rex
  21. The Loop Trig Mode
  22. Chunk Trig Mode
  23. Slice Trig Mode
  24. Editing Slice Parameters
  25. The Panel Parameters
  26. The Noise Generator
  27. The Tone Generator

  28. Effects as Inserts

  29. Buss and Master Effects
  30. The Compressor
  31. The Filter
  32. Overdrive / Resonator
  33. Parametric EQ
  34. Rattler
  35. Ring Modulator
  36. Drum Room Reverb
  37. Tape Echo
  38. Transient Shaper
  39. Kong's Pads
  40. The Information Window
  41. The Quick Edit Buttons
  42. The Pad Settings Area
  43. Pad Groups
  44. Drum Assignment
  45. Hit Type
  46. Saving and Loading Kits
  47. Kong's Audio Outputs
  48. Kong's Aux Sends
  49. Triggering via CV Gate
  50. CV Gate Sequencer Control
  51. Using Kong as an FX Unit
  52. The Concept of Sampling
  53. Routing your Sampling Inputs
  54. Sampling Directly into Kong
  • Released: 2013-10-22
  • |  Version: 1.0.0